Buildings Capital:Castle Structures

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Architects' Guild

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The Architects' Guild allows wooden and stone walls, gatehouses, and towers to be built in the parish capital castle, and requires banquet goods to upgrade it. The initial placement cost is 200 gold.

Labourers' Billets

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Labourers' Billets increase the speed at which buildings are erected in the parish capital castle, and may not be upgraded. A total of 20 billets may be placed. The initial placement cost is 1,000 gold.

Castellan's House

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The Castellan's House upgrades the keep in the parish capital castle, providing a better basic defence, and requires resources such as stone, iron and wood to upgrade it. The initial placement cost is 500 gold and 1 Flag.

Sergeant-at-Arms Office

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The Sergeant-at-Arms Office increases the protection of archers on walls and towers, as well as providing access to new defence technologies in the parish capital castle. In addition, it allows Guard Houses to be built within the castle, and requires weapons to upgrade it. The initial placement cost is 1,000 gold and 3 Flags.

Stables

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Stables allows a sally-forth, in which knights ride out from the keep during battles to attack enemy troops. This building requires food to upgrade it. The initial placement cost is 2,000 gold and 3 Flags.

Turret Maker

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The Turret Maker allows turrets to be built in the parish capital castle and in all village castles within the parish. It requires weapons to upgrade it. The initial placement cost is 2,500 gold and 6 Flags.

Tunnellors' Guild

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The Tunnellors' Guild allows tunnels to be dug in the parish capital castle and in all village castles within the parish. This building requires weapons to upgrade it. The initial placement cost is 1,000 gold and 3 Flags.

Ballista Maker

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The Ballista Maker allows the creation of ballista towers in the parish capital castle and in all village castles within the parish. This building requires weapons to upgrade it. The initial placement cost is 2,500 gold and 5 Flags.