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Stronghold Kingdoms Wiki
160
pages
Explore
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Update Notes
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About Stronghold Kingdoms
About Firefly Studios
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Wolf Worlds
Eras
The Age System-Legacy Worlds
Getting Started
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Popularity
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Scouts
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Packets
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More
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Barracks
Buildings
Castles
Combat
Enemy AI
Troops
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Gameplay - Misc.
Achievements
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Parishes & Capitals
Glory
Honour
Achievements Leaderboard
Player Profile
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Domination World 4 and Domination World 5
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Domination World 4 and Domination World 5
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==World Changes== ===New Rules=== At the core of the Domination World are the new gameplay rules which will differentiate these worlds from the previous domination worlds: * These [[Worlds|Worlds]] will be limited to 91 days, after which the [[Worlds|worlds]] will end. The are some rules from the previous domination world which will be in effect on this world. * There will be no [[Quests|Quests]] which give Glory Points as a reward. * The Cost for [[Monks#Changing_Votes|Influence]] will rise to 100 Faith points * The number of [[Villages#Additional_Villages|charters]] spawned on the map will be reduced by day 15 and stopped completely by day 30. * Maximum [[FAQ:Tax and trade|tax rate]] has been increased from 9 to 50 and the amount of gold received from taxes is doubled. * [[Capitals#Flags|Flags in capitals]] spawn three times as quickly. * The spawn rate of [[Treasure_Castle|Treasure Castles]] has been doubled. They may be attacked once every 12 hours rather than once every 24 hours. * The [[Vacation Mode]] will not be available for this world. * [[Monks#Preventing_Attacks|Interdiction]] cannot be researched or used. * Buildings and castles in [[village]]s and [[Capital]]s build four times as quickly. * [[Monks]] can be used to influence County elections. * [[Research]] times reduced by half. * More resource [[stashes]] will appear per Parish. * New map borders based on the kingdoms of the Anglo-Saxon era British Isles, with more Kingships available. * [[House]]s will be limited to 3 [[factions]]. The first [[faction]] to apply is accepted automatically, all other [[factions]] must be voted in. * [[Factions]] now require a minimum of 10 members to join or remain in a [[House]]. * Players will have access to nearly twice as many villages per research level. * Holding [[Banquets]] will give players double the [[honour]] , when compared to normal worlds. * The Rank required to start a [[faction]] has been reduced to Alderman (12). * The initial Peacetime on the first village has been reduced from 5 days to 3 days. * Players that lose their only remaining village will receive more resources than normal when they respawn. * Players no longer incur an [[honour]] penalty for Pillage, Ransack, Vandalise or Capture [[attacks]] on players at the same [[Rank]] or higher. [[Combat|Razing]] players of any [[rank]] will still incur the normal [[honour]] penalty * [[Faction]] members can now attack each other. * To qualify for a prize at the end of the world, a player must be either a member of the winning house or in the top 10 of any [[Leaderboard]]. Each Player will receive only one prize. * Players will be able to have more [[vassals]] for each [[rank]].
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