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|Offensive & Defensive|
|• level 1 - Military|
• level 4 - Command
• level 1 - Sword
The Swordsman is one of the strongest attacking troops in Stronghold Kingdoms™.
Using the Swordsman
Swordsmen are excellent attack units, with increased strength when fighting hand-to-hand.
In order to gain access to Swordsmen, you must be at least Rank 13 (Gentleman), and have completed the required levels of research ( please see the sidebar to the right).
Swordsmen require swords and armour in order to turn peasants into troops. Swords are made by the Blacksmith, and stored in the armoury. Armour is made by the Armourer, and stored in the armoury. It costs one sword, one armour, and 80 gold for each swordsman.
Sword must be researched to give access to swordsmen and increase their hit points, allowing them to survive more damage while attacking or defending.
Certain cards may be played in order to provide a boost to your troops' capabilities or to the number of troops in your castle. Some of these cards are played instantly and are removed from your pack, while others remain in play for a defined amount of time. Please see the individual cards for more information.
TIP: Before using cards which instantly give more troops or peasants, please ensure you have sufficient unit spaces to accommodate them. These cards do not increase your maximum army allowance.
|Basic discipline||Allows troops to move faster across the map|
|Basic Logistics||The next army sent moves faster across the map - this card must be played before sending an army|
|Basic recruitment||Troops are cheaper to recruit|
|Villagers||Peasants arrive in a village of your choosing - these may be turned into swordsmen, providing you have the gold, plus the swords and armour available|