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Stronghold Kingdoms Wiki
160
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main Page
Community portal
Official Forums
All Wiki Pages
All Categories
Update Notes
General
About Stronghold Kingdoms
About Firefly Studios
Firefly Crowns
Deluxe Pack
Account Details
Coat of Arms
Important Links
Glossary
Worlds & Ages
Wolf Worlds
Eras
The Age System-Legacy Worlds
Getting Started
F.A.Q
Beginners Guide
Worlds
Communication
Options & Settings
Gameplay - Economy
Banquets
Buildings
Popularity
Resources
Scouts
Trading
Packets
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Villages
More
Gameplay - Military
Barracks
Buildings
Castles
Combat
Enemy AI
Troops
Vassals & Liege Lords
Gameplay - Misc.
Achievements
Factions & Houses
Parishes & Capitals
Glory
Honour
Achievements Leaderboard
Player Profile
Premium Tokens
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{{UnitBox |imageleft=unitbox_archers.jpg |imageright=Archer.png |type=[[Image:army.png|25px]] Offensive & Defensive |research=• level 1 - [[Research:Military|Military]]<br>• level 3 - [[Research:Military#Command|Command]]<br>• level 1 - [[Research:Military#Long_Bow|Long Bow]] |rank=[[Image:rank06.png|30px]] Villein (6) |cost=[[Image:Icon_gold.PNG|30px]] 20 each. |resources=[[Image:Icon_peasant.PNG|30px]][[Image:Icon_bows.PNG|30px]] |unitspace=[[Image:People_unitspace_icon_03.png]] 1}} '''''Archers''''' are ranged troops, and can be used to back up close-combat units by killing enemy troops from a distance; however, they have very little hand-to-hand combat strength themselves. __TOC__ ==Using the Archer== Archers are essential defensive troops; they are particularly effective when attacking, you place them behind close-combat (hand-to-hand) troops. In order to gain access to Archers, you must be at least Rank 6 (Villein), and have completed the required levels of research ( please see the sidebar to the right). ==Resources== In order to turn peasants into archers, bows are required; these are created by the [[Buildings:Weapon_Workshops|fletcher]] and stored in the armoury. It costs one bow and 20 gold for each archer. ==Research== Long Bow must be researched to give access to archers and increase their hit points, allowing them to survive more damage while attacking or defending. '''TIP:''' It is a good idea to research Long Bow to its fullest; this will give you a very strong defence force in your castle, plus your archers will survive longer when attacking other players and the AI. ==Cards== Certain cards may be played in order to provide a boost to your troops' capabilities or to the number of troops in your castle. Some of these cards are played instantly and are removed from your pack, while others remain in play for a defined amount of time. Please see the individual cards for more information. '''TIP:''' Before using cards which instantly give more troops or peasants, please ensure you have sufficient unit spaces to accommodate them. These cards do not increase your maximum army allowance. {| |'''Card Name''' |'''Description''' |- |'''Mercenaries''' |Allows for the purchase of a small or medium band of archers |- |'''Basic discipline''' |Allows troops to move faster across the map |- |'''Basic Logistics''' |The next army sent moves faster across the map - this card must be played ''before'' sending an army |- |'''Basic recruitment''' |Troops are cheaper to recruit |- |'''Villagers''' |Peasants arrive in a village of your choosing - these may be turned into archers, providing you have the gold and the bows available |- |} [[Category:World Map]][[Category:Troops and Units]]
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