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Stronghold Kingdoms Wiki
160
pages
Explore
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Update Notes
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About Stronghold Kingdoms
About Firefly Studios
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The Age System-Legacy Worlds
Getting Started
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Scouts
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Barracks
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{{UnitBox |imageleft=unitbox_scouts.jpg |imageright=scout.png |type=[[Image:scout_icon.png|25px]]Explorative |research=• level 1 - [[Research:Military|Military]]<br>• level 1 - [[Research:Military#Scouts|Scouts]] |rank=[[Image:rank01.png|30px]]Village Idiot (1) |cost=[[Image:icon_gold.PNG|30px]]100 each |resources=[[Image:icon_peasant.PNG|30px]]1 peasant per unit |unitspace=[[Image:people_unitspace_icon_04.png]]1}} '''Scouts''' have several roles within the world. Their main purpose is to uncover and gather [[resources]] from [[stashes]] found on the [[World Map]]. They can also discover information about enemy castles and [[Enemy_AI|AI]] encampments; e.g. [[Enemy_AI#Wolf_Lair|wolf lairs]] and [[Enemy_AI#Bandit_Camp|bandit camps]]. Scouts may also be sent to other players' [[villages]] to receive a [[Reports|report]] showing that players' [[Castles|castle]]. The higher the number of scouts sent, the higher the chance of success. '''TIP:''' Scouting resources is always successful, unless the stash is depleted by another player's scout before your scout gets there. Before scouts can be created, players must first [[research]] '''scouts''' from the military tab of the research tree. Improved foraging capacity and speed may be increased by researching [[Research:Military#Foraging|Foraging]] and [[Research:Military#Horsemanship|Horsemanship]] respectively. {{#ev:youtube|62qSyYflFRs|500|center|Stashes Tutorial}} __TOC__ ==Pros== *Extra resource income. *Honour bonus for uncovering new stashes. *The ability to scout an Enemy Camp, [[Castle]] or player [[Village]] before sending an army. ==Cons== *Sending out scouts requires more time to be spent in-game. ==Stashes== {| |[[Image:scout_stash.png|link=]] |valign="top" | Each parish has one or two resource stashes which appear in random spots within the parish. A new stash will not appear until the uncovered stashes in the parish have been fully plundered. Being the first to reveal [[stashes]] within your [[Honour_circle|honour circle]] will get [[honour]], based on the number of stashes previously found in the area. Once a stash is uncovered, the amount and type of [[resources]] within becomes visible to all players. Scouting stashes, even those outside of your honor circle, is a good way to obtain resources for your village that you are unable to produce. |} <br> '''<font color=#7F00FF>(''A'')</font> '''In order to scout a [[stash]], on the [[World Map|world map]], you must first click on the yellow shield above the [[village]] from which you wish to send the scouts, then click on the [[stash]] you wish to retrieve. <br>'''<font color=#7F00FF>(''B'')</font>''' You can also select the village to send scouts from via the top right-hand drop down menu. <br>'''<font color=#7F00FF> (''C'')</font>''' A small window will appear, allowing you choose the number of scouts to send, the time it will take them to get to the stash, and whether it will yield [[honour]] or not. If the [[stash]] has already been uncovered, a small icon will appear next to the ''go'' button, showing the contents of the stash. {|style="width:100%; align:left; valign:top;" |align="left" style=width:220px;" | [[Image:scout_yellowshield.jpg|thumb|200px|(a) click on your village to select]] |align="left" style=width:220px;" | [[Image:scout_dropdown.jpg|thumb|200px|(b) the drop-down village selection button]] |align="left" style=width:220px;" | [[Image:Scout_UI.jpg|thumb|200px|(c) the scout window]] |style="width:100%" | |} ==Castle & Enemy Scouting== Scouting Enemy castles (which includes player castles as well) is done in the exact same way as scouting a [[stash]]; the main difference however, is that there is a chance that some (or all) may not return. Success of scouting missions depends on the target's defensive strength and [[castle]] design. ==The Interface== {|style="width:100%; padding:0; spacing:0; border:0px;" |width="300px" align="left" valign="top" | [[Image:Scout_UI_2.jpg|300px|thumb|click image to view a larger version]] |valign="top" | <br>The scouts interface is relatively simple: after researching '''Scouts''', click on the units screen icon (found in the village tab), indicated by the scout horse. It is here that you can create scouts, [[merchants]] and [[monks]]. '''TIP:''' Scouts cost 100 gold, require one (1) [[peasant]], and take up 1 unit space each. Further [[research]] may yield greater numbers, larger capacity and greater speed. |} ==Cards== [[Category:World Map]][[Category:Troops and Units]]
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